Join Eran Stern for an in-depth discussion in this video Finesse the simulation, part of Mograph Techniques: Physics Simulations in After Effects.
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…We are in the process of creating letters hanging…and stretching on what seems to be rubber ropes.…We already set up the initial state of…this composition inside Newton, and saved our progress.…So let's make sure that the composition is still…selected, and let's fire up Newton and finish the animation.…So since the Auto Load Saves settings is enabled in my system and we…are entering the same composition without changing any one of the layers inside…the after effect comes, we can preview the simulation so far and see what we…have managed to achieve by connecting these dots as joints to the letters.…
Okay, I want to finesse it a little bit and define couple of other steps…inside the gravity and the solver here under the global properties.…Let's start with raising the magnitude to a higher value.…I'm going to go with 13, and this will make the gravity to…pull the letters a little bit more towards the bottom of the screen.…Which will also create some kind of a weird…behavior when the letters are actually colliding with themselves.…
These lessons are perfect for motion graphics artists who want to create earthy physics simulations and add realistic motion to their projects.
- Building a random sphere animation
- Creating a tree connection
- Animating letters dangling from rope
- Creating body types and groups
- Staggering layer simulation