Before you create your final render, one of the things you'll want to do is…extract as much information from your Cinema…4D project, into your After Effects project.…This will give you the ability to make minute…adjustments, so you can create that final polished piece.…Let me show you what I'm talking about.…With Cinema Open, I want to make sure that we have everything visible in our project.…So let's move to the Layers tab, and turn on the visibility for our…Bar's Layer.…Now let's make sure we bring our attributes back…up to the front and look at our project.…
As you can see, we have our Camera data, we have separate Lights, we have a soft…Box, and we have our Fracture object with our text inside.…Now a lot of times you'll want to actually be able…to add 2D elements in After Effects within the 3D scene.…If you think you want…to do that, I generally recommend that you should just…create a null object and position it in your environment.…So, let's go up to our Cube object, Click and Hold, and then choose Null.…
Author Ian Robinson walks through the basics of using C4D Lite and moving between C4D and After Effects. Learn to match your frame rates and project settings, create 3D type and other models, apply materials, add animation, and output your project for compositing in After Effects. Covering the basic linear workflow, this course is the perfect introduction for the experienced After Effects artist who's new to the C4D workflow.
This course was created by Ian Robinson and produced by Rich Harrington. We are honored to host this content in our library.
- Matching frame rates and project settings
- Exploring the render settings and linear workflow
- Creating 3D type with Extrude NURBs
- Repeating graphics with primitives and arrays
- Refining models with deformers
- Creating and applying materials
- Adding animation
- Defining multipass layers
- Working with cameras
- Extracting the C4D data in After Effects