Explore modeling in CINEMA 4D Lite After Effects CC


show more Exploring modeling in CINEMA 4D Lite provides you with in-depth training on Video. Taught by Ian Robinson as part of the After Effects CC Essential Training show less
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Exploring modeling in CINEMA 4D Lite

In addition to being able to extrude Illustrator shapes, you can also create models in Cinema 4D by using primitive objects. That's what we'll go ahead and do in this video. Obviously to start we want to make sure we're into Cinema 4D. So let's go to the project panel and make sure you have Modelling.c4d selected. Then press Cmd+E or Ctrl+E Windows to edit the original file. Once inside Cinema 4D, you'll notice we have our four panel view up. I'm going to change it to one panel, just by clicking this box in the upper right corner of my Perspective view. Let's go to our Objects Manager and you can see we have an extrude nerves object. This is our H+ Sport Logo, and it was created by extruding an Illustrator file. Let's go ahead and rename that.

Double-click on the name. And let's call this H plus logo. With the extrude nerves objects selected, if you go down to the Attributes panel, you can see I have a number of different things that I can change. Anytime you see ...

Exploring modeling in CINEMA 4D Lite
Video duration: 8m 8s 14h 52m Appropriate for all Updated Nov 03, 2014

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Exploring modeling in CINEMA 4D Lite provides you with in-depth training on Video. Taught by Ian Robinson as part of the After Effects CC Essential Training

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Video
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After Effects
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