Join Mark Christiansen for an in-depth discussion in this video Evaluate Camera Tracker for your shot, part of After Effects Compositing 06: Tracking and Stabilization.
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- In my opinion, video tutorials too often focus on shots…that are easy to solve using the tools at hand.…That's just not the way life is in visual effects.…Here, we're going to look at a shot…that is really challenging regardless of what tools…are being used for it.…We have a skater running through a scene,…which you can see has been camera-tracked…relatively successfully I would say, at first glance.…He's jumping over some markers on the ground,…which are to be replaced by little 3D obstacles,…and those are designed to come through with close timing…to make it exciting.…
Now, as I said, this would be a challenging shot…to camera-track successfully regardless of what tools,…and if you're not aware, there are third-party tools…designed specifically just to do camera tracking.…We'll get to that next.…Here I want to show you how even though…the signs are that this is a good motion track,…you could get into a kind of trouble…that you may not be able to solve here,…and what you can do to try to tweak it.…
So we're just looking at an extreme case…
Here, Mark Christiansen shows how to use the five different After Effects trackers, customizing them to work best in the situations that motion graphics artists encounter most often. He covers the fundamentals, as well as opportunities to think outside the box, especially when an automated approach won't work.
- Why point track?
- Recognizing trackable points
- Offsetting a tracker
- Applying the track to a matte
- Using nulls and third-party scripts to create track mattes
- Tracking and stabilizing objects and planes
- Automated tracking
- Applying 3D tracks
Skill Level Intermediate
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VFX Techniques: Tracking Objects onto a Facewith Lee Lanier2h 42m Intermediate
1. Why Point Track?
2. Complex Motion Tracking
3. Adding Tracking Tools
4. Tracking and Stabilizing Objects and Planes
5. Working with Automated Tracking for VFX
Apply a 3D track4m 41s
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