From the course: After Effects Apprentice: 11 3D Space
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Enabling ray-traced 3D in CS6 - After Effects Tutorial
From the course: After Effects Apprentice: 11 3D Space
Enabling ray-traced 3D in CS6
In this chapter we are going to cover the features that have been made possible by the introduction of the Ray- traced 3D renderer in After Effects CS6. If you have access to the Exercise Files, make sure you're in the CS6 version and that you open the project file that's ends in RT, which stands for Ray-traced. I'll double-click that. Now something I want to warn you about up front, is that the Ray-traced 3D renderer can be very slow in After Effects, unless you have a specific family of video cards. Go to After Effects > Preferences > Previews, then in the Fast Previews section, click on GPU Information. As of After Effects CS6, you need to have a video card from NVIDIA that includes CUDA acceleration in order to really accelerate Ray-traced rendering. Otherwise, you're going to find all the functions in this chapter to be exceedingly slow. In the movies on Ray-traced image quality, and also on the new Fast Preview options in CS6, we'll discuss ways of balancing off quality and…
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Enabling ray-traced 3D in CS63m 26s
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Extrusions in CS63m 39s
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Bevels in CS65m 39s
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Bending layers in CS65m 35s
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Transparency in CS64m 20s
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Refraction in CS64m 6s
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Targeting Surfaces in CS63m 23s
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Reflections in CS67m 35s
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Environment layers in CS65m 40s
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Quality vs. speed in CS64m 43s
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