From the course: Motion Graphics for Video Editors: Working with 3D Objects
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Editing 3D lights
From the course: Motion Graphics for Video Editors: Working with 3D Objects
Editing 3D lights
- When you add a 3D model, it may likely come in with it's own lights. Those lights can be adjusted or you can add new lights to a scene. Lights, just like a studio or the outdoors, will bring something to life. Without light, an object appears flat. Light is going to add reflection as well as shadow. Let's take a look here at the 3D panel. You'll notice that the last category is Lights. So if I choose this, I can see the light that's applied. Currently, we have an Infinite Light. The controller here allows you to adjust where that light is coming from. So notice, just like the scene where the lights seem to be going across the grass, I can position that light so that there's a shadow on the backside of the soccer ball. As well as a shadow cast onto the ground. Now, if I click off of that, you can see the entire environment and get an idea of what that light actually looks like. In this case, it kind of reminds me of stadium lighting and you'll see that it's using an image based light…
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Contents
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Opening a 3D file4m 23s
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Using 3D objects in designs4m 57s
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Editing 3D textures6m 7s
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Editing 3D lights4m 25s
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Adding 3D type8m 48s
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Creating 3D primitives6m 44s
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Animation in Photoshop: Part one5m 27s
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Animation in Photoshop: Part two4m 28s
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Exporting from Photoshop for an NLE2m 28s
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