Join Owen Lowery for an in-depth discussion in this video Designing a phonotrope guide in Adobe Illustrator, part of Motion Graphics Loops 03: Analog Techniques - The Phonotrope.
- [Voiceover] Illustrator's graph tool…is extremely useful for creating a flat, circular guide…that can be helpful with visual tests…and the spacing of elements.…In the exercise files, you'll find…several different circle phonotrope guides…in several different frame rates already made for you…but in case you don't have access to the exercise files,…I'll show you the process for…making these in Adobe Illustrator.…We'll be creating a circle guide with 32 frames of animation…for shooting at a frame rate of 24 frames per second…on a turntable spinning at 45 RPM,…but you can adjust the number of frames…based on the frame rate you plan on shooting at.…
In Illustrator, I'm gonna make a new Illustrator document…by going to file, new.…I'll go ahead and name this document…PhonotropeCircleGuide_32f,…and that's for the number of frames of animation,…underscore 24 FPS, and that's for the 24 frames per second…that I'll bee shooting at,…underscore 45 RPM, which is for the speed…that my turntable will be spinning at.…I tend to name it with these in the actual title…
You'll get hands on and color, cut, paste, and draw and, along the way, learn about the logistics of player speeds, frames, video capture, and lighting. In the final chapter, you'll get tips and inspiration for taking your phonotrope to the next level with transparency and mixed media.
- Introducing the phonotrope
- Understanding frame and speed settings
- Experimenting with drawing and play dough
- Using Illustrator and Photoshop to plan a phonotrope guide
- Preparing After Effects for a phonotrope animation
- Shooting, lighting, and editing animation footage