Join EJ Hassenfratz for an in-depth discussion in this video Creating rounded text using subdivision surfaces, part of Mograph Techniques: Creating a Bouncy Cartoon Logo in CINEMA 4D.
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- In this video I'm going to show you…how you can use subdivision surfaces…to round out our text and give it…a smoother, more balloonish look.…So right now our text is looking rather chunky…and not very smooth.…Let's go ahead and remedy this…by bringing in some subdivision surface objects.…So we can find it right here,…subdivision surface.…Let's go ahead, and for this to work,…we need to drag our object that we want…smoothed out underneath the subdivision surface.…So right away you can see that…that doesn't look right at all.…So you can also find out more about how…subdivision surfaces work by checking out…CINEMA 4D Essentials 6: HyperNURB Modeling…and Sculpting with Rob Garrott.…
Now HyperNURBs is just what subdivision surfaces…were called in earlier versions of CINEMA 4D.…So let's go ahead and fix what's going on here.…Under subdivision surfaces, we have this object tab,…and you see we have this type option.…Right now it's set by default…to Catmull-Clark (N-Gons).…If we switch this to Catmull-Clark,…you can see that that subdivides everything correctly…
Author EJ Hassenfratz uses CINEMA 4D to extrude 3D text from Illustrator letterforms and animate the letters individually utilizing the very versatile Jiggle deformer, which applies fun, unique movements to each one. Then he adds bright, cheerful textures and lighting to the scene, and composites the final effect in After Effects, incorporating some finishing touches that will make your logo seem even more playful and expressive.
- Creating and designing cartoony 3D logo type
- Preparing text to be animated
- Animating with the Jiggle deformer, vertex maps, and other deformers
- Adding random, undulating movement
- Texturing and lighting the logo
- Setting for render
- Compositing in After Effects
- Adding motion blur and color correction