Creating a master control node with Expression Controls


show more Creating a master control node with Expression Controls provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Creating Animated Characters in After Effects show less
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Creating a master control node with Expression Controls

As you start adding more and more expressions, and more and more controls to your character, you are going to need to consolidate those to make it easy to animate. So in this case, for example, if I wanted to animate the head, I have to dig through a lot of layers, find the head, open that up, find the time remap, and then that just animates the head turn. If I want to go to blink, I may have to go some place else. So let's go ahead and create something that we can position, say at the top of the layers stack, that contains all of that.

So in fact, let's go up to the top of our layer stack, and add in a null object that we can use. So I am going to go into Layer, create a Null Object, make sure that it's at the top of the stack, and then let's go ahead and right-click that, and type Rename. I am going to rename it HEAD CONTROL, and in this I am going to put a lot of different controls. So into this, we are going to put a lot of different controls. The first one we are going ...

Creating a master control node with Expression Controls
Video duration: 6m 30s 3h 53m Intermediate

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Creating a master control node with Expression Controls provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the Creating Animated Characters in After Effects

Subject:
3D + Animation
Software:
After Effects
Author:
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