Join Lee Lanier for an in-depth discussion in this video Creating light spills, part of VFX Techniques: Creating a Laser Battle.
- We've added some interactive light spill…so the beam is better integrated into the background.…Now we can take that further, for example…it'd be great to get some spill that's on the…dark part of the cabinet here and also on…the shooters face and body.…We can do that with another trick.…Now let me show you the animation…I wound up with on the cabinet first.…Here's a basic rectangular mask.…Ok, let's go ahead and create some visual spill.…I'm going to select the "Plate" layer,…go up to "Edit-Duplicate" and copy that.…
On this new copy that's above the original…I'll rename that "BlueSpill"…and then I'll start to adapt it.…Now let's see what effects are already there.…When you copy a layer, the effects come with it.…So here's the old curves effect.…I can actually leave that and add new effects to this.…So I want to tint this blue, so I'm going…to use "Hue Saturation" with "Colorize" again…and for blue, 192 in the Hue and then…the same 25 and 0 for saturation and lightness.…
Now I'll make this even brighter…and add a second Curves effect…
- Running particle simulations to create beams and sparks
- Altering the beams with distortion, blur, and color effects
- Creating interactive lighting through masking and color grading
- Creating set damage by rotoscoping and integrating matte paintings
- Animating post camera moves
- Matching effects through multiple shots
Skill Level Intermediate
1. Getting Started
2. Running Particle Simulations
3. Assembling a Gun Blast
4. Adding Set Damage
5. Adding a Third Blast
6. Wrapping Up
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