From the course: Learning Cinema 4D Lite for After Effects
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Creating copies with the Instance array
From the course: Learning Cinema 4D Lite for After Effects
Creating copies with the Instance array
Now we're in Chapter 3_10.C4D and what we're going to do is have a look in this menu here in Cinema 4D. Now you may notice that these object items are all color coded and let's just talk a little bit about that. The first color you'll notice when looking in the Object menu is blue and this represents parametric objects. Objects that have parameters, that can be adjusted in the Basic Settings over here. And these arcs and rectangular splines that I created are also parametric objects. And they usually have an Object tab where you can adjust the basic properties for them. And you can see if I open up the Splines tab, here are my Parametric Splines. These all have parameters and they get very easy to adjust them. Whereas, these are more like kind of freehand shapes and you reduce the points to adjust them. These have parametric controls to adjust things like the size, the height, the rounding values. Then we have these green objects and these are usually generators. So we had to look at…
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Contents
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Editing primitive objects5m 18s
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The Move and Scale tools7m 17s
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The Rotate tool4m 27s
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Axis limitations1m 45s
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Working cylinders7m 15s
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Linking body parts using object hierarchy9m 49s
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Spline modeling with Sweep NURBS7m 22s
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Adjusting NURBS settings4m 6s
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Using nulls as controllers3m 33s
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Creating copies with the Instance array6m 44s
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Carving shapes with the Boole array10m 28s
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Reshaping objects with deformers3m 14s
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Adding surface detail with a Relief object2m 55s
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