Join Mark Christiansen for an in-depth discussion in this video Create a C4D 3D object in After Effects, part of After Effects CC 2017 New Features.
- [Instructor] The Cinema 4D renderer is now directly available in an After Effects composition. This first version of the feature allows you to extrude text and shapes. If you're already familiar with the ray-traced 3D renderer that has been in After Effects, this might sound familiar. It's a very similar tool set. But with much better performance. So to begin, I've just typed in C4D as a text layer. I'll make this 3D. And if I activate my rotate tool, and rotate it around, you're looking at the type of 3D that you're used to in After Effects since about 2001.
But notice up here at the right in the comp viewer, there's this new button that reads Cinema 4D. So what's different? If I twirl down, I'll see geometry options. These are also familiar if you've used the ray-trace renderer that went in in 2012. So here I can go to a custom view to make this a little more easy to see and extrude that out.
And to make it even easier to see, I will add a new light, which I'll make sure is a point light, just because I find those easier to work with. I'll go ahead and add a new camera as well. So here's the big difference. If I grab this layer and rotate it around, you see a slight bit of lag there but not very much.
Now a couple of details before I go any further with this. One, you should definitely look in your project settings if you're following along with me, or even if you look at this later. On my particular system, I'm on a Mac, and there are three different options here. So by default you're going to be using Open CL, Mercury GPU Acceleration. On this particular system I have the metal option, and I'll say more about that in a moment, and then there is software only.
Now this system's pretty fast and so those are all going to perform well on here. So just to show you, I'm on a Mac Pro and we have a pretty high end graphics card. So those are variables that will determine how this looks. But if you're looking at these features and thinking, "Hold on a second, I remember all this." You're right, this is very similar to what extruded text with ray-trace renderer looked like.
Now if I click on this button, here is the new 3D renderer tab in composition settings. And it includes renderer options, of which there are now three. If I change this to ray-traced 3D and just ignore the rest of this for the moment, things don't look very different. But if I do that twirling action again, even on this high end system, things are struggling to keep up. If I let go, it does render after a moment or two.
I can tell you if I were doing this on my MacBook Pro laptop that lag would be significantly longer. Now you might also be thinking, "Didn't Adobe add Cinema 4D to After Effects a few versions ago?" That's Cineware rendering, which we'll compare in another lesson. Meanwhile, although you could already make very similar objects with the ray-traced renderer, like this one you see here, that was developed within Adobe. The future it seems, is with the more fully featured Cinema 4D.
There's no telling where the integration will take After Effects next, but for now, let's take a closer look at the strengths and limitations of this new tool set.
The November 2016 release is just the first of many for After Effects CC 2017. Mark will update the course as soon as new features are released. Check back often for new tutorials.
- Using the CINEMA 4D renderer
- Workflow improvements
- Syncing with Typekit
- Applying Unmult as an animation preset
- Performance enhancements
- Collaborating on team projects