Join Lee Lanier for an in-depth discussion in this video Crafting extra debris, part of VFX Techniques: Creating Explosions with 3D Layers.
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Our instruction's almost done.…There's one last step, it has to do with additional debris.…Be great to have some debris right here in the front where these cracks appear.…It's a little bit of dust and rubble falling down.…In fact, we can reuse our video rubble image…sequence here at a smaller size, to fake that.…Let's go get that. Right now it's living in debris left.…Here's our rubble. Let's go ahead and…copy that. Ctrl or Cmd+C.…Then go back to build scene and piece that in.…Ctrl or Cmd+V. I'll place this pretty high up.…
Right below the camera. I'll rename this rubble corner.…There we go.…I don't need that current mask, I'll get rid of that, delete it.…Now I'll take out the orientation, I just want to have it flat…to the camera, so zero orientation.…And then I'll move it over so it's in the center here.…I'm going to scale it down a tiny bit, to 50%.…Now I want to slide it around, so it looks likes it's in a good place.…
So I'm going to turn off the opacity animation that got copied, return this 100…so I can see where it is, and then go later into the timeline.…
- Stabilizing and relighting video footage
- Constructing a 3D environment in After Effects
- Incorporating stock footage effects, such as fireballs
- Fine-tuning CG particle renders
- Layering CG debris simulations
- Incorporating matte painted elements
- Animating a 3D camera in After Effects
- Color grading video, CG renders, and static artwork
- Adding flares, grain, and motion blur
Skill Level Intermediate
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Breakdown of the final comp1m 17s
2. Setting Up a 2.5D Scene
3. Adding Effects Plates and Renders
4. Combining CG and Video Debris
5. Using Matte-Painted Elements
6. Adding the Final Touches
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