So to start with our project, let's scrub with our current-time indicator in the timeline.…And as you can see, we have definitely created 2D type that's moving in 3D space.…To transition this type to actually have dimension and exist as 3D type in 3D…space, we need to change our renderer.…So look in the upper right-hand corner of your comp window and click on…the classic 3D button.…In the Advanced tab for the Comp Settings, click on the Classic 3D pulldown and…choose Ray-traced 3D.…
Now we switch the Renderer to Ray- traced 3D and I just want you to make note of…these options if you click on the Options button.…Ray-tracing is set to 3 and the Anti-Aliasing Filter is set to Box.…Before we do a high-res output, we'll need to change this Ray-tracing setting to…a much higher setting.…And we may very well want to change the Anti-aliasing Filter up as well, but…let's see after we create something.…So click OK and click OK one more time and let's select our Wind layer.…
Now within the text itself, since we've changed our Renderer to Ray-traced 3D,…
Author
Released
5/7/2012- Setting up the workspace, important preferences, and the cache
- Importing footage and comps
- Relinking missing footage
- Creating type, shape layers, and masks
- Rotoscoping with the Roto Brush
- Adjusting keyframes in the Graph Editor
- Timing animations to audio
- Building backgrounds with effects
- Rendering with the Render Queue and Adobe Media Encoder
- Animating 3D type
- Smoothing shaky footage and retouching footage
- Keying green screen footage
- Working with 3D: extruding shapes, adding ray-traced lighting, and more
Skill Level Beginner
Duration
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Adobe After Effects
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What is After Effects?1m 8s
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Introduction
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Welcome1m 37s
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Using the exercise files1m 13s
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1. Getting Started
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Understanding compositions8m 48s
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Understanding effects3m 26s
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Moving in 3D space7m 41s
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Staying organized5m 15s
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2. Understanding Compositions
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Creating compositions7m 19s
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Introducing renderers3m 15s
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Understanding precomposing7m 16s
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Relinking missing footage4m 15s
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3. Building and Designing with Layers
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Defining layers6m 23s
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Creating type5m 58s
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Building shape layers6m 17s
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Refining with the Roto Brush5m 20s
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4. Animation 101
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Understanding keyframes6m 1s
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Interpolating keyframes8m 5s
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Timing to audio4m 41s
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Trimming and sliding edits5m 31s
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Swapping images4m 1s
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5. Using Effects to Modify Layers
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Layering multiple effects9m 13s
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Creating animated strokes5m 36s
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6. Jumping into 3D
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Introducing cameras10m 3s
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Working with 3D layers6m 37s
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Positioning layers6m 13s
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Using 3D precompositions2m 5s
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Adjusting depth of field5m 56s
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7. Exporting and Rendering
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Caching and prerendering6m 33s
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Using the Render Queue4m 34s
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Archiving finished projects4m 51s
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8. Going in Depth with Type and Shapes
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Creating type animators12m 16s
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Animating type in 3D space6m 35s
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Composing 3D type8m 41s
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Animating shape layers8m 10s
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9. Video in Depth
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Creating stylized video6m 47s
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Retiming video footage9m 31s
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10. Project: Keying Green Screen Footage
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Understanding keying3m 19s
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Creating a garbage mask4m 27s
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11. Integrating External Projects
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Importing Illustrator files4m 24s
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12. Project: Tracking and Advanced 3D
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Tracking footage8m 15s
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Extruding shapes8m 39s
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Bending layers8m 38s
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Adding environment maps4m 58s
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Beginning compositing8m 52s
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Creating render passes10m 17s
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Building a final composite8m 14s
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13. Conclusion
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What's next1m 8s
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Video: Composing 3D type