…Using the panel we modeled in a previous movie, we will now create a circular…panel structure that will comprise the capsule object…that will reveal our show logo by opening.…So first we need to clone this panel.…So, we're going to go up to MoGraph and make a Cloner.…I'm just going to drag and drop our Subdivision Surface holding…our panel into this Cloner and I'm going to zoom out here.…I'm going to un-check Fix Clones so we can snap back to our original position here.…Now, let's set the Clone count to about 11.…
And right now by default, our Clones are going 50…centimeters up in the Y, we're going to change that zero.…But we do want to move these and distribute these along the Z.…So, put a negative value of 57.5 in our Z, and that will evenly space…all of our panels and have them nudged up flush right against each other.…So now we need to get these guys to form a circle.…So, to do this, we're going to use a Spline Wrap.…What a Spline Wrap does is wrap an object along a spline.…
And, in this case, we need to wrap this entire clone group along a Circle Spline.…
Author
Released
5/30/2014- Modeling 3D elements with NURBs
- Animating with the Shader Effector
- Importing artwork from Illustrator with ArtSmart2 and Extruding
- Creating and applying textures
- Adding camera movement
- Lighting the scene
- Rendering
- Compositing in After Effects
- Adding optical flares and motion blur
Skill Level Intermediate
Duration
Views
Related Courses
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Mograph Techniques: Animating with C4D Effectors
with EJ Hassenfratz1h 39m Intermediate -
Mograph Techniques: Dynamic Camera Movement
with Ian Robinson1h 52m Intermediate
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Introduction
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Welcome54s
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1. Exploration of Sports Design
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2. Modeling Scene Elements
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Scene overview1m 8s
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3. Creating a Logo Capsule
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Modeling the panel piece9m 45s
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4. Adding a Show Logo
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5. Creating and Applying Textures
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6. Animating the Scene
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Animate the capsule movement5m 17s
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7. Lighting the Scene
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Adding blue lights4m 10s
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Adding an HDRI sky3m 16s
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8. Setting Up for Rendering
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9. Compositing in After Effects
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Compositing object buffers1m 27s
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Color correcting the scene3m 45s
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Conclusion
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Next steps1m 58s
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Video: Cloning the panel and adding Sweep NURBS