From the course: Motion Graphics for Video Editors: Terms and Technology

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Choosing the right antialiasing method for text and lines

Choosing the right antialiasing method for text and lines

From the course: Motion Graphics for Video Editors: Terms and Technology

Choosing the right antialiasing method for text and lines

- Earlier we talked about how lines and text elements are vectors, mathematical curves describing a shape. But ultimately, once we convert these to rasters, some sort of conversion process happens to a curve. And what's going to go on here is that it's going to convert to a pixel-based graphic. Now that pixel-based graphic is not necessarily a totally automated conversion. Let's take a look here at this block of text. You'll see here that we have some text. And if I double click on that text layer it highlights. Well here we're using Myriad Pro, a sans-serif font. If we take a look at this and zoom in, you'll see some of the curves. And you'll notice the different shapes. You can see here, for example on the letter T, that there's a stair-stepping effect to simulate the diagonal line. It's mixed in some different values of pixels here. You can see it goes from a pure white to a dingy white, to a light gray, to a dark gray, to transparent. What this creates is the perception of a…

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