From the course: Creating a Mobile App Interface in After Effects

Choose the user journey - After Effects Tutorial

From the course: Creating a Mobile App Interface in After Effects

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Choose the user journey

- [Voiceover] If like me, you use a fitness tracking app regularly. You'll be familiar with the concepts of counting steps, monitoring heart rate, distance traveled, calories burned, floor climbed, tracking weight, sleep, water intake, calories consumed, and more. These apps are pretty fully featured. It would be beyond the scope of this course to design that many screens, so it's important to choose a user journey. A user journey is route through the app that a typical user would take. So let's look at our sketches and choose some key screens. So what we've got here, what we're looking at is some more sketches that I've done and I've kept them fairly still. We are going to see how we would get from one point to another. So let's just reveal our layers here, and I've got this layer called Journey, and if I click the eye, we can see some interactions. So these arrows I'm thinking we're going to swipe to begin with. So we're going to swipe across, which will reveal more tiles, and we can see a bit more about the heart rate, the distance and things like that. And maybe we'd swipe back to get to here, to the steps again, then we would tap on steps, and this would reveal the next screen, and we would be able to scroll this screen and see what steps we have in detail. What we've been doing through the past week and so forth. Then we would tap on our friends icon in this footer here and then we can see our friends who we have in the app. And that's just a typical way of getting from one point to the other. And now we have a rough idea of what our animation will be, we can focus on designing just the screens we need to get our point across.

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