Join Chris Meyer for an in-depth discussion in this video Case study: All together now, part of Editing and Animating to Sound with Adobe After Effects.
Time to sit back and enjoy another case study that pulls all these concepts together. …I mentioned that a few years ago, we did a trade show animation for a company …called XFX, a gaming video card manufacturer. …I'm going to go ahead and press Tilde to fill the screen. …In this particular job, we use that text animation that we showed you earlier, but …also now that I have them animating on and off in interesting ways as well as …having other graphics come on and off, we wiggle things in time with the music and …do other keyframing and space on the music as well, in addition to the …crossfade and cutting tricks we talked about in the previous chapter.…
So let's see all of this in context. …(MUSIC). …(SOUND) …You could probably walk through there and see all the things we've been talking …about in the previous few chapters because they were employed in that movie.…
For example, we had things animating on and off in time with the music. …We're using things like the guitar stings to decide when to transition off those …
In this course, Chris Meyer teaches you how to "read" an audio waveform to spot the most interesting points to animate to, and then presents a variety of ideas for cutting video and animating movements to match your soundtrack. This includes timing transitions, making staccato cuts, matching the frame rate to the tempo, wiggling in time, expressing animations to sound, motion sketching to music, and more. Although these tricks will be demonstrated inside Adobe After Effects, the techniques themselves are applicable to virtually any editing or animation package.
This course was created and produced by Chris and Trish Meyer. We are honored to host this content in our library.
- Reading an audio waveform
- Spotting "hit points" in dialog and music
- Placing markers
- Creating a click track
- Cutting, crossfading, and time-warping video to music
- Timing visual events to music
- Timing animation to music
- Converting audio to keyframes
- Motion sketching to music