From the course: Learning Cinema 4D Lite for After Effects

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Carving shapes with the Boole array

Carving shapes with the Boole array

From the course: Learning Cinema 4D Lite for After Effects

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Carving shapes with the Boole array

We're in chapter 3.11.c4d, and what I'm going to do is start adding some detail to the face of my robot here by actually carving into the robot shape. Over in the Objects Manager, I'm going to close up some of the layers here. And just open up the neck layers so I can see the head and the head is what I'm going to work on. Now I can add a fill it to the head, so I add a fill it. Bring down fill it radius, make it slightly less filtered. And just soften the edges a little bit so down to a value of maybe four or five would be a good value. But if I went to sculpt it further than that, I really need to start well if I'm going to be just using shapes. Using generators which can actually carve shapes into the head. So, I am going to go and select the live selection tool and what we are going to have a look at is how we can use one shaped cutter hole in another shape and thus change the shape of the object. So, what we are going to do is we want to really look at the heads. So, I am just…

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