From the course: Particular 4 for After Effects Essential Training

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Building multi-emitter fluid systems

Building multi-emitter fluid systems

From the course: Particular 4 for After Effects Essential Training

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Building multi-emitter fluid systems

- [Man] To start things off, let's go ahead and scrub through the timeline so we can look at our current project. As I scrub, you'll notice the submarine is animating across the screen, and as it's moving it is generating a field of fluid particles behind it. Now, I want to add additional particles floating around in the ocean here, and as the submarine moves through, I want these these particles and those particles to actually interact. So whenever you're creating a multi-emitter fluid system, you want to make sure to apply the multiple emitters to the same exact layer. So I'll select my number one layer which is my particles layer, and I'll go to the effect controls panel, and I'll open the designer. Once the designer is open, you'll notice the particle animation that I've already created for the back of the sub. Let's maximize the designer, and then I want to create an additional particle system. So go to the lower left corner of the interface and click the plus button next to word…

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