Join Chris Meyer for an in-depth discussion in this video Blending layers using paint, part of After Effects: Extended Vignette Techniques.
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So, we have created this combination using a common vignette effect of creating…transparency with a mask.…I could also have created transparency using a Shape layer and use that Shape layer as…an alpha matte above my footage, and I can use the Paint tool,…but to do that, I need to set it up a bit differently than I showed you using the…Erase a little while back.…I'll turn my Mask off for now, set it to None, and double-click my footage to open…it up in its layer panel.…That's where I do my painting.…I am going to select the Brush tool rather than the Eraser tool.…
Now pay attention to my Paint Settings: Mode of Normal, Channels set to Alpha…because the Alpha Channel transparency is what we are effecting here and a…Duration of Constant.…Down underneath Brushes, again I can go ahead and pick Preset Brush, scrub the…diameter, scrub the hardness, or interactively set my brush size by holding…Command on Mac, Ctrl on Windows, and dragging to create a different size.…Hold my mouse down, release Command, and then set the Feather size inside.…
Vignetting is a classic photography technique involving darkening areas of an image in order to focus the viewer’s attention on a desired point of interest. In After Effects: Extended Vignette Techniques, Chris Meyer shows how vignettes can also be leveraged in video. Multiple applications are demonstrated, including framing a subject better, fixing a poorly composed shot, giving a vintage feel, creating "quiet areas" to overlay text and other graphics, and blending an image over a new background. Vignettes can be created using masking, shape layers, and gradients. This course also includes advanced techniques unique to After Effects, using the CC Circle effect and 3D lights, and employing motion stabilization to center the desired action within the vignette. Exercise files accompany the course.
- Vignetting with feathered masks, gradients, or paint
- Blending layers with masks and paint
- Lighting in 3D
- Using motion stabilization
- Using blending modes and adjustment layers