From the course: After Effects Apprentice: 11 3D Space
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Bevels in CS6 - After Effects Tutorial
From the course: After Effects Apprentice: 11 3D Space
Bevels in CS6
As of After Effect CS6, the default bevel style is none, so you just get a straight, sharp, squared-off edge as you extrude your layers. However, it's far more interesting to choose a bevel style that will add a little bit of taper to these edges, and also kick off light in interesting ways. The simplest type of bevel is an angular bevel that just cuts off parts of the edges. And you can immediately see how these beveled edges are catching this light and kicking it off at a brighter angle than the sides or face. This of course will change as you move the light around your scene. You can increase the Bevel Depth to create a wider bevel, but be warned that Bevel Depth is added on to the dimensions of the faces of your layer. The more that you increase Bevel Depth, the larger your objects become, and they may start to collide into each other. Quite often you'll want to stick with either smaller Bevel Depths, which I think look a bit more elegant anyway, or you might need to set up your…
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Enabling ray-traced 3D in CS63m 26s
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Extrusions in CS63m 39s
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Bevels in CS65m 39s
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Bending layers in CS65m 35s
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Transparency in CS64m 20s
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Refraction in CS64m 6s
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Targeting Surfaces in CS63m 23s
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Reflections in CS67m 35s
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Environment layers in CS65m 40s
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Quality vs. speed in CS64m 43s
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