Join Lee Lanier for an in-depth discussion in this video Batch rendering render layers, part of VFX Techniques: Space Scene 01: Maya Animation and Dynamic Simulation.
…We now have everything we need to render out this scene.…We have all our custom simulations with…rigid bodies, particles, we have hand animation.…We finished animation on the ship, we've lit, we…have all these custom layers, and custom render passes.…Now we're down to just batch rendering…everything to have the file image sequences.…Now you can batch render all of these all at once, or pick and choose which…ones you want to do.…Before you batch render though, make sure you double check all the settings.…Of course you want to make sure the animation is ready to go, you want…to make sure the simulation is ready to go, and the lighting and so on.…
But beyond that of course, the render settings are important.…So check each one.…Make sure it's the correct name, duration, camera and so on.…Also quality settings.…For example, we had mental ray render passes on the ship layer.…Now so far, we just used the default quality.…You have to decide if that's good enough.…You might have to test render some…individual frames, and that's fine, but for example,…
- Animating the spaceship and asteroid
- Animating cameras to follow the action
- Setting key and fill lights
- Creating layers for the sun, stars, and planet
- Setting up shadow and lighting layers
- Creating mental ray render passes
- Exploding geometry in a dynamic simulation
- Attaching nParticle emitter to bodies
- Batch rendering render layers
Skill Level Intermediate
VFX Techniques: Crowd Replication with After Effectswith Lee Lanier2h 54m Intermediate
VFX Techniques: Tracking Objects onto a Facewith Lee Lanier2h 42m Intermediate
1. Getting Started
2. Animating the Shot
3. Lighting the Shot
4. Setting Up Render Layers
5. Dynamically Exploding Geometry
6. Adding a Particle Simulation
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