Join Chad Perkins for an in-depth discussion in this video Assigning groups, part of Element 3D Essential Training (2013).
In this chapter, we're really going to dig in deep, and look at using 3D…objects in Element.…First step, we're going to be looking at groups, and using groups.…So, you can see here in the Element plug-in, we have group controls for…five different groups.…And groups really are the fundamental, or one of the most fundamental concepts in…working with Element, but they're also one of the most confusing.…Let's go ahead and click the Scene Setup button, and get into this here.…Let's go ahead and go to the Starter_Pack in the Model Browser, and scroll all…the way down, and go ahead and click on the paint_can,…click on the soda_can, and then click on the telephone_pole.…
So now we have these 3D models in our scene, and you can see here that these…are where we assign different groups for each 3D object.…As you can see, the Group number 1 is illuminated for all 3D objects as they…are brought in, by default,…so they're all put on Group 1.…Now, I like to think of these groups as buckets that hold 3D objects.…
- Assigning objects to groups
- Adjusting basic object transform properties
- Creating 3D objects from text and masks
- Working with bevel presets
- Creating custom materials
- Adding illumination
- Creating bumps with normal maps
- Using replicator shapes
- Animating with the animation engine
- Creating a shallow depth of field
Skill Level Appropriate for all
2. Creating Your First Project
3. Overview of Element 3D
4. Working with 3D Objects
5. Creating 3D Objects
6. Working with Materials
7. Particle Replicators
8. Integrating with After Effects
9. Using the Animation Engine
10. Adding Polish
11. Final Project: Building a Space Scene
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