From the course: Motion Graphic Design: Animation
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Applying directional force
From the course: Motion Graphic Design: Animation
Applying directional force
- [Instructor] Now some things in life follow a straight path. For example, a ball dropped from above with no force applied will drop in a straight line. Only gravity will affect it. And gravity always pulls in one direction, well usually, and that's down towards the center of the earth. Additional directional forces, or throw forces, can also be applied to objects. These can work with or against gravity depending on their direction. When you're animating objects that are being projected with directional force, think about how hard they're being thrown. This will affect the way they travel and the shape of the path that they follow, also known as the arc. So what we're gonna do here is we're gonna throw this ball. Instead of coming from the top, we're gonna have it come from the side here. And we're in 0305 directional, if you have the exercise files you can follow along too. So we're gonna adjust the x axis. Now I can adjust the x axis by just dragging this up or down. So I'm gonna…
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Contents
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Straight to pose animation2m 36s
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(Locked)
Sudden changes with hold keyframes7m 37s
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(Locked)
Adding gravity in the speed graph5m 57s
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(Locked)
Creating a bounce in the value graph4m 13s
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(Locked)
Applying directional force3m 56s
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(Locked)
Using Auto Bezier to create a smooth arc4m 3s
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(Locked)
Resistance and timing in the Graph Editor4m 25s
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