Join Owen Lowery for an in-depth discussion in this video Animation on the backside of of a phonotrope, part of Motion Graphics Loops 03: Analog Techniques - The Phonotrope.
- [Voiceover] A second layer of animation added…to the backside of your phonotrope…can make it a bit more dynamic when shooting.…You can add another scene, some text,…or just some fun, abstract motion…that allows you to play with camera focus…and depth of field in your shots.…But when creating animation on the inside of a phonotrope,…you have to reverse the direction…in which the animation progresses…for it to play forwards.…Otherwise, it'll play, well, in reverse, as such.…So, if you're creating a two-sided phonotrope,…just make sure you create your backside art…to progress in reverse order, from end to start,…rather than from start to end.…
By doing this, you'll make sure…your animation plays properly,…progressing exactly how you planned it to.…
You'll get hands on and color, cut, paste, and draw and, along the way, learn about the logistics of player speeds, frames, video capture, and lighting. In the final chapter, you'll get tips and inspiration for taking your phonotrope to the next level with transparency and mixed media.
- Introducing the phonotrope
- Understanding frame and speed settings
- Experimenting with drawing and play dough
- Using Illustrator and Photoshop to plan a phonotrope guide
- Preparing After Effects for a phonotrope animation
- Shooting, lighting, and editing animation footage