Join Ran Ben Avraham for an in-depth discussion in this video Animating the sphere color map, part of After Effects: Bouncing Animated 3D Sphere.
- Our sphere's position and rotation animation…are working as they should.…And now let's examine how we can replace or…animate the texture.…If we scroll up on the timeline,…we can see that at this point we can't…really see the texture.…From nine frames to about 17 frames,…so that will be a good place to change it.…Let's jump into the texture map composition.…Let's create a new text.…We'll go to the text tool, and click somewhere…on the viewport.…
And I'll just create the number one.…Wonderful.…Let's place it straight in the middle here.…And let's see how that looks in our main…composition.…Direct it back, and there is our number one, wonderful.…Now as we said, from nine to 17 frames we can't…really see the texture.…So I'll pick somewhere in the middle and…let's toggle open this text.…
And the text again and I'll create a key frame…for the source text, move forward one frame,…and at this point I'll change it to the number two.…Let's go back to our main composition.…And if we scroll on the timeline we can…see our sphere is changing it's texture…
This is a project-based learning experience. Each step of the process is rich with object lessons that are applicable to the variations that a motion design and compositing artist will face in the real world.
- Creating a sphere
- Adding reflections and color correction
- Creating squash and stretch animation
- Expression linking a sphere's rotation properties
- Connecting a sphere to a position null
- The bounce-decay-stop expression
- Animating the position and rotation
- Animating the sphere color map
- Creating an automated shadow