From the course: Motion Graphics for Video Editors: Creating Backgrounds

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Animating shape layers

Animating shape layers

To wrap things up, I've included several shape layers to get you inspired. I'm not going to walk you through every single technique. At this point, you should have a pretty good feel for how these work. But use this as a gallery to show you what's possible. Let's start here with Pucker and Bloat. The pucker and bloat effect is useful to transform a layer. You saw as I used that earlier to take a shape into a bit of a spiral pattern. By key framing pucker and bloat, you can create a simple animated star and you see it goes from a full star here to a pattern to a bit of an explosion. And all I've done is repeated that shape multiple times. By layering in a bunch of different copies together, it creates an interesting, repeated pattern. There they are. There's my simple star and it's animating the pucker and bloat properties. Next to that is another copy and one more. So, by putting three copies together, I've created a more complex animated shape. Those become a pre-comp, and by…

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