Animating a run cycle pt. 2: Overlap and follow-through


show more Animating a run cycle pt. 2: Overlap and follow-through provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the After Effects CS3: Animating Characters show less
please wait ...

Animating a run cycle pt. 2: Overlap and follow-through

So now we have this first step animated and I saved it out in Shot07B.aftereffects. What this is is just that first step. So now we need to create the second step and also cycle it. So, how we create that second step is actually going to be a little bit easier because we actually have the first kind of like the end position here. So right now we have got this right leg is coming back from Frame 0 to 16 and then in Frame 32 it's actually going to be exactly at that same position it was at Frame 0.

So all we have to do is go to Frame 32 and start copying and pasting keyframes. Now I have to do this a layer at a time. If I select all of these layers, and copy and paste, it will actually duplicate layers and I don't want that to happen. So all I'm going to do is go layer at a time, Copy, Paste. And of course if I want to, I could certain use Copy and Paste from the Edit menu but in this case hot keys are great. Apple+C or Ctrl+C, Ctrl+V.

We'll very quickly copy and paste all of these key...

Animating a run cycle pt. 2: Overlap and follow-through
Video duration: 5m 3s 4h 6m Intermediate

Viewers:

Animating a run cycle pt. 2: Overlap and follow-through provides you with in-depth training on 3D + Animation. Taught by George Maestri as part of the After Effects CS3: Animating Characters

Subject:
3D + Animation
Software:
After Effects
Author:
please wait ...