Join Ran Ben Avraham for an in-depth discussion in this video Animating the position and rotation, part of After Effects: Bouncing Animated 3D Sphere.
Now that our sphere is all rigged and animation ready…I would like to give you a small example of…how I would go about animating…this sphear using the rig we have created for it.…First I would like to concentrate on animating the position…and rotation of the sphere.…So first let's bring our sphere to its natural pose.…We'll go to the squash and stretch slider…in the effect controls and set it to one.…Second I would like to make the position a 3-D layer…so I will be able to move the position in Z space.…
Let's go to the start of our timeline…and I'll mark the position now.…Hit P to reveal its position.…And I'll create a keyframe for it.…I would like to position it on the top left of our screen.…Let's back up here a bit.…And maybe bring it backwards on Z space.…
Something of this sort.…Let's move to one second down the timeline.…At this point I would like to move the sphere…to the right side of our screen.…And I would like to bring it a bit closer on the Z-axis.…Something of this sort.…I would like it to keep this position for one second.…
This is a project-based learning experience. Each step of the process is rich with object lessons that are applicable to the variations that a motion design and compositing artist will face in the real world.
- Creating a sphere
- Adding reflections and color correction
- Creating squash and stretch animation
- Expression linking a sphere's rotation properties
- Connecting a sphere to a position null
- The bounce-decay-stop expression
- Animating the position and rotation
- Animating the sphere color map
- Creating an automated shadow