From the course: Learning Cinema 4D Lite for After Effects
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Animating cameras with Stage objects
From the course: Learning Cinema 4D Lite for After Effects
Animating cameras with Stage objects
There are a few different schools of thought in terms of what's the best way to animate cameras or scenes in Cinema 4D. Many people prefer to render out every camera angle as a separate movie or image sequence and then use a compositing application like After Effects to animate between the scenes. Now of course you can animate between different camera shots, using After Effects and CINEWARE, and we've already taken a look at that, so that would be another option. A third option is to actually use stage objects, which allow you to animate between different camera views, different environments, foregrounds, and backgrounds in Cinema 4D, directly in the Cinema 4D timeline. And that's the method that we're going to take a look at now. We're in chapter 5-8.c4d and if you want to follow along, you can open up that project. Now you'll see in here, I have my audio, my robot, and my cameras. And I've got three different cameras, so different views from all the three cameras. And what I want to…
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Contents
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Importing music and soundtracks4m 12s
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Customizing commands and shortcuts6m 6s
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Adding markers4m 25s
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Creating multiple cameras in CINEMA 4D Lite8m 17s
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Cutting between CINEMA 4D cameras with CINEWARE5m 43s
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Creating cameras in After Effects4m 37s
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Merging 3D camera data into CINEMA 4D Lite3m 10s
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Animating cameras with Stage objects4m 27s
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Extracting cameras from CINEMA 4D files5m 59s
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