Join Ran Ben Avraham for an in-depth discussion in this video Animating the Puppet tool elasticity, part of After Effects: Bouncing Animated 3D Sphere.
- [Instructor] At this point, all we have left to do…is to apply to use the Puppet Nulls.…Now as you might recall, we have two issues here.…The first issue is the timing, which is very slow,…and we'll take care of that a bit later,…and the other issue is the orientation of the sphere.…Well we can kill two birds in one stone here…by using the Puppet Nulls.…Let's go back to the beginning of our animation.…And let's reveal all the position values…for the Puppet Nulls.…
Can close the Position Null for now…and let's mark Puppet Top, Puppet Mid, and Puppet Bottom…and hit P to reveal their position.…Wonderful.…We'll create a keyframe at its normal pose.…And let's see, we'll move forward to the point…where the sphere is stretched.…At this point, we can start messing about…with the Puppet Nulls.…So let's see, we want the most gravity to be…leaning towards the right side of our screen.…
And I think we should have…something of this sort.…Let's see.…
Wonderful.…At this point, most of this sphere gravity…should be pulled towards this end.…
This is a project-based learning experience. Each step of the process is rich with object lessons that are applicable to the variations that a motion design and compositing artist will face in the real world.
- Creating a sphere
- Adding reflections and color correction
- Creating squash and stretch animation
- Expression linking a sphere's rotation properties
- Connecting a sphere to a position null
- The bounce-decay-stop expression
- Animating the position and rotation
- Animating the sphere color map
- Creating an automated shadow