From the course: After Effects Apprentice: 11 3D Space
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Animating a 3D camera - After Effects Tutorial
From the course: After Effects Apprentice: 11 3D Space
Animating a 3D camera
Now that you know how to use the Camera tools, both in the Active Camera View and in the orthographic and custom views, we can now focus on how to animate the camera. Quite often I like to work in the Top View and in the Left View, and I've already optimized both of these views so that I can see all of the layers and the camera inside the composition background. So now that we're set up, I'll press F10 to see my Top View, and I'll also just reset my Camera again, and let's start talking about how to animate. Now, one thing you have to remember when you're using a Two-Node Camera, which has a Point of Interest, is that if you're going to move the Point of Interest and look at different areas of your scene, you will have to animate Point of Interest as well. Let me undo. It's a common mistake to turn on the stopwatch just for the camera's Position, but if you plan on changing the Point of Interest, don't forget to also enable the stopwatch for Point of Interest. Now, in this particular…
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Contents
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Adding a camera to a composition9m
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Comparing camera presets2m 48s
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Using the camera tools with the active camera4m 48s
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Using the camera tools in the alternate views4m 50s
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3D view options1m 58s
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Animating a 3D camera6m 20s
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Creating an orbit camera rig5m 42s
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Extending your camera rig4m 31s
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Auto-orientation with 3D cameras7m 33s
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Depth of field blur in CS5.5 and later5m 47s
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Controlling the focal plane in CS5.5 and later5m 12s
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Iris properties in CS5.5 and later6m 16s
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