Join Chris Meyer for an in-depth discussion in this video Animating a 3D camera, part of After Effects Apprentice 11: 3D Space.
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Now that you know how to use the Camera tools, both in the Active Camera View…and in the orthographic and custom views, we can now focus on how to animate the camera.…Quite often I like to work in the Top View and in the Left View, and I've…already optimized both of these views so that I can see all of the layers and…the camera inside the composition background.…So now that we're set up, I'll press F10 to see my Top View, and I'll also just…reset my Camera again, and let's start talking about how to animate.…
Now, one thing you have to remember when you're using a Two-Node Camera,…which has a Point of Interest, is that if you're going to move the Point of…Interest and look at different areas of your scene, you will have to animate…Point of Interest as well. Let me undo.…It's a common mistake to turn on the stopwatch just for the camera's Position,…but if you plan on changing the Point of Interest, don't forget to also enable…the stopwatch for Point of Interest.…Now, in this particular case I just like to orbit around my Point of Interest, I…
The After Effects Apprentice videos on lynda.com were created by Trish and Chris Meyer and are designed to be used on their own and as a companion to their book After Effects Apprentice. We are honored to host these tutorials in the lynda.com library.
- Keyframing motion paths in 3D
- Managing multiple 3D views
- Auto-orienting cameras along a path
- Creating shadows
- Understanding Vanishing Point Exchange
- Importing a 3D model into Photoshop Extended
- Scaling in 3D
- OpenGL acceleration