This video explains what anchor points are and how their placement on a character influences the kind of movements it can make.
- [Instructor] Rotations and anchor points … are important aspects to the rigging process. … As part of the rigging process, … it tells where the body part can rotate. … will ultimately define how our character moves. … you can see she's comprised of several different layers. … And if I hover over each one of these layers, … you'll notice that we have a bounding box across each part. … in the middle of that bounding box, … and that's true for all of these individual pieces … of art that we import it in. … This anchor point is our point of articulation. … Whenever we engage our rotate tool, … it's going to rotate that layer around this point, … It doesn't make much sense … to rotate around the middle of her hair. … Let's undo this. … So to fix it, we'll move that anchor point using … this tool here, the anchor point tool, … otherwise known as the Pan Behind tool. … With that enabled, … the top of her face here. … And as I'm doing this whole process I'll toggle back … and forth between the rotate tool and anchor point tool. …
Author
Released
8/12/2019- Shape layers and masks
- Track mattes
- Rigging characters
- Using the Puppet tool for rigging
- Adding and adjusting keyframes
- Looping animation
- Animating with motion paths and motion sketch
- Adding cameras for multiplane environments
- Lighting animation
- Rendering animation
Skill Level Beginner
Duration
Views
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After Effects CC 2019 New Features
with Mark Christiansen34m 12s Intermediate
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Introduction
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Welcome51s
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Before you start2m 59s
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After Effects for animation1m 59s
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Big picture concepts2m 17s
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1. Working with Layers and Shapes
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What art assets can I use?1m 17s
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Shape layer intro8m 12s
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Shape layer vs. masks5m 21s
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Track mattes5m 40s
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Precomposing7m 11s
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Artwork tips and tricks6m 26s
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2. Rigging Character Controls
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What is rigging?32s
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Anchor points6m 29s
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The Puppet tool5m 21s
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Fine-tune the Puppet tool6m 19s
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Introduction to expressions7m 50s
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Set up a slider controller7m 26s
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Version master properties6m 47s
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Useful effects for rigging4m 30s
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3. Working with Animation
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Principles of animation2m 12s
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Add and adjust keys7m 34s
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Use the graph editor: Speed5m 57s
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Use the graph editor: Value4m 56s
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Looping animation6m 54s
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Motion paths9m 9s
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Work with audio tracks5m 54s
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Switch art for lip sync9m 16s
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Animate with motion sketch5m 34s
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4. Creating Multiplane Environments
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Add cameras5m 17s
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Rendering4m 35s
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Conclusion
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Next steps43s
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Video: Anchor points