- Analyzing footage
- Using the 3D camera tracker to stabilize footage
- Choosing and moving a target
- Adding 3D text to a scene
- Tracking an object
- Applying the Warp Stabilizer VFX
- Choosing a stabilization method
- Reducing rolling shutter distortion
- Matching movement
Skill Level Intermediate
- Hi. My name's Rich Harrington, and in this course, in the After Effects Guru Series, we're going to be taking a look at two core technologies that are inter-related inside of After Effects. One is tracking cameras. Essentially, figuring out where the real camera was in the footage, and then creating a virtual camera that we can more around. This opens up all sorts of interesting things that you can do with compositing, visual effects, and even just editorial changes. Then, we'll take a look at the warped stabilizer effect, and stabilizing the clip. Now, some of you got used to using this effect inside of Adobe Premiere Pro, but there are so many more options inside of After Effects; hence, the effect actually got renamed to the Warp Stabilizer VFX.
And this is going to allow you to do all sorts of things, from compositing new elements, to truly stabilizing footage, to removing rolling shutter errors caused by CMOS type sensors. So, there's a bunch of things we're going to look at. All in all, this is a very practical course, whether you work in motion graphics, visual effects, or even just editing video. There are so many times when you're going to be called upon to improve the look of your footage, and that's what this is all about, how to make things look believably composited, how to repair common production problems, and how to make your footage look its best.
With that in mind, let's jump in.