After Effects CS6 Essential Training
In this course, author Ian Robinson introduces Adobe After Effects CS6 and the world of animation, effects, and compositing. Chapter 1 introduces the six foundations of After Effects, which include concepts like layers, keyframes, rendering, and moving in 3D space. The rest of the course expands on these ideas, and shows how to build compositions with layers, perform rotoscoping, animate your composition with keyframes, add effects and transitions, and render and export the finished piece. Two real-world example projects demonstrate keying green screen footage and creating an advanced 3D composition with the expanded 3D toolset, an important addition to CS6.
- Setting up the workspace, important preferences, and the cache
- Importing footage and comps
- Relinking missing footage
- Creating type, shape layers, and masks
- Rotoscoping with the Roto Brush
- Adjusting keyframes in the Graph Editor
- Timing animations to audio
- Building backgrounds with effects
- Rendering with the Render Queue and Adobe Media Encoder
- Animating 3D type
- Smoothing shaky footage and retouching footage
- Keying green screen footage
- Working with 3D: extruding shapes, adding ray-traced lighting, and more
Hi! I'm Ian Robinson and I want to welcome you to After Effects CS6 Essential Training. Now, I've been using After Effects over 15 years to create dynamic motion graphics for broadcast. After Effects is the industry standard for motion graphics and visual effects artists. I like to call it my Swiss Army knife for video post-production. In this course, we'll get started by familiarizing ourselves with the six foundations of After Effects. First, we'll cover compositions, so you'll understand how to properly start and build your projects.
Then, we'll jump into layers where we'll explore type, blend modes and compositing techniques like masking and rotoscoping. After that, it's on to animation where we'll cover the fundamentals of keyframing and more advanced topics like how to refine your movements with parenting, expressions and the pick whip. Then we'll explore some effects in order to stylize your projects, and sure enough, we'll follow that up with some time for lights, camera and action as we jump into 3D.
To round out our six foundations, we'll learn about how to finish your project with rendering, and for you overachievers out there, we'll definitely keep on going to explore advanced topics like stabilizing shaky camera footage, 3D type, 3D motion tracking and of course, the new ray-tracing renderer. So look, I know that learning After Effects can seem daunting it first, but once you get your feet wet, I think you'll be surprised how quickly you'll be able to create some compelling and hopefully fun motion graphics. So let's gets started with After Effects CS6 Essential Training.
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