From the course: Learning Cinema 4D Lite for After Effects
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Adjusting F-Curves
From the course: Learning Cinema 4D Lite for After Effects
Adjusting F-Curves
Now as I said earlier, I prefer to work with linear animation in some of 4d light and after effects. And then add curves when I want them. The default in both applications is to have spline interpetation between key frames. But I usually change my project settings to use linear interpolation. Using the key interpolation settings for the project, and then I add curves when I want them, and I'm going to show you how to do that here. And I will in chapter 404.c.d and I have an existing animation in here Where the head is moving side to side using spline based animation. But the, body is moving back and forth using linear interpolation. Now if I want t to add a little bit of softness, to that, maybe not as much as the default would be. Then I can manually add a little curve to my animation. In the F curve mode. So just to recap, we toggle between F curve mode and key mode by hitting space bar, so make sure you're in F curve mode. You can make sure that you see as much as you can By…
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Contents
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Understanding coordinates5m
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Understanding rotation2m 39s
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Timeline shortcuts3m 1s
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Basic keyframing of properties4m 31s
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Copying keyframes2m 3s
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Keyframe interpolation5m 20s
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Adjusting F-Curves5m 45s
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Holding values5m 8s
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Using XPresso to link properties: Part one4m 17s
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Using XPresso to link properties: Part two2m 27s
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Importing existing animations into CINEMA 4D Lite7m 34s
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Animating cameras in CINEMA 4D Lite4m 37s
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Animating using presets4m 32s
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