Adding textures and using an HDRI map for reflections


show more Adding textures and using an HDRI map for reflections provides you with in-depth training on Video. Taught by EJ Hassenfratz as part of the Mograph Techniques: Animating with C4D Effectors show less
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Adding textures and using an HDRI map for reflections

In this movie you will be adding textures to your scene to give it a high-end look. Using a Sky Object and an HDRI map, you'll give a polished look to the objects. So let's just go ahead and start creating our materials. I just double-click in the Material Manager to bring up a new material. I am going to name this White. This is going to be a white material that we will apply to our cubes. So the color is fine. Let's enable the Reflection channel and just give it a Fresnel shader.

And let's switch on Additive, and that will just brighten up our reflections onto our material here. And let's change this Specular to Metal, and this will give a nice sharp specular onto our objects. Bring the height up. You can see it update in this Material Manager here. Give it a nice hot specular highlight there, and that's looking pretty good. So we can close that. Now we can apply this to our cubes. Let's go drag and drop onto our cube there.

If we hold down Ctrl and click and drag...

Adding textures and using an HDRI map for reflections
Video duration: 4m 30s 1h 39m Intermediate

Viewers:

Adding textures and using an HDRI map for reflections provides you with in-depth training on Video. Taught by EJ Hassenfratz as part of the Mograph Techniques: Animating with C4D Effectors

Subject:
Video
Software:
After Effects CINEMA 4D
Author:
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