Join Chris Meyer for an in-depth discussion in this video Adding reflections, part of After Effects CS6 New Features.
Now let's turn our attention to reflections.…Just to keep straight what it is we are seeing, I want to turn the Transparency…back down to 0 so that don't confuse transparency looking through an object…with reflections off of the face of an object.…There are a couple of different ways objects can pick up reflections inside…the ray-traced renderer.…One, layers can reflect off of each other and two, you can set up something…called an environment map…that's sort of a world that wraps round your entire composition, and…everything can reflect that.…First, I am going to go ahead and rearrange my layers little bit here. I will go…2 Views, get my right one Custom, Top view here.…
C to go to the Unified Camera tool and zoom back a little bit.…I am going to do a little rearranging. I am going to pull my Corvette up here,…off to the side. Press W for the Rotate tool.…So it's at an angle has a chance reflecting back on to our text, press V to…return to the selection.…And I am going to change our light to a point light, so I no longer have to…
- Understanding the global performance cache
- Using ray-traced rendering with beveling and extrusion
- Working with 3D Camera Tracker
- Performing rolling shutter repairs
- Adding variable mask feathering
- Working with CycoreFX HD plug-in
- Touring Imagineer Systems mocha AE and Adobe SpeedGrade
- Round-tripping between After Effects and MAXON CINEMA 4D
Skill Level Appropriate for all
After Effects: Principles of Motion Graphicswith Ian Robinson7h 57m Intermediate
After Effects CS6 Essential Trainingwith Ian Robinson8h 41m Beginner
1. Global Performance Cache
2. Motion Graphics Features
3. Visual Effects Features
4. Effects Updates
Making upgrade decisions2m 51s
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