Join Ian Robinson for an in-depth discussion in this video Adding motion with the vibrate tag, part of Mograph Techniques: Dynamic Camera Movement.
Now as usual, if you've been following along, working with your own project files, and you still have the C4D project open, definitely continue on where we left off. Now for everybody else, let's go ahead and go to my Cinema 4D files and press Cmd+E or Ctrl+E to edit the original file and open it in C4D Lite. Now, I'm really excited to share this next little tibit with you. And that's the vibrate tag. This is a great tag inside of C4D Lite. It'll help give a little bit more realism to the movements, and it's sort of like working with expressions in After Effects.
There are really no key frames involved. So I want to add a little bit of a wobble to the camera to give it a little more life. So, let's move back to the beginning of our timeline and just press Play so we can look at the animation currently. Now, the bounce looks pretty good, but I want there to be a little drift in my camera, so let's go up to the camera In the objects manager, and then we can go up to tags, and go to Cinema 4D tags, and go down to the vibrate tag. Once you've applied vibrate, come down to the attributes panel, just going to expand it a little bit here so we can see all the different options.
Notice that it's actually named a Vibrate Expression. Now we can adjust the position, scale, or rotation. To activate all you have to do is click on one of the little check boxes. So, let's go and press play with the default settings for position. So that's a wiggle on the X axis, and since we have the camera target here at the origin it's still pointing at the center of our scene. Obviously, this is a little much. So let's bring our amplitude down to a value of about two on the X, three on the Y, and we could do four on the Z.
And for frequency, let's bring it down to about 1.5. Now, let's preview our animation. Now, I think that looks pretty cool, but I'll go ahead and change my amplitude on the Z down to about two, since that was a little drastic. Perfect. Now, that's just the right amount of drift, and of course, we could just continue animating our camera and null using the traditional keyframes, and the vibrate tag will just add a little bit of that natural wiggle.
- Creating and animating a null camera rig
- Adding realism to camera moves with the Graph Editor
- Creating clean materials in C4D Lite
- Adding motion with the vibrate tag
- Animating with the Camera Morph tool
- Positioning multiple scenes in 3D space
- Building scene transitions
- Optimizing render settings for final output