From the course: 3D Tracking and After Effects Compositing

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Adding materials to your models

Adding materials to your models

- [Instructor] Now that we have our model set up let's add our materials. So let's start with adding the shadow catcher. So let's select the back wall. And then right click, assign new material. And under the Arnold shaders we want the shadow catcher. And all we need to do here is turn on Enable transparency. And if we select the back wall again under Mesh shape go to Arnold and turn off Opaque. So that will render our shadows but not the back wall. Now let's put some materials on our window. Select our window. And, go into face mode. Let's select the area that's going to be the glass. And just right click Assign new material. And under the Arnold shaders we want AI standard. So we just want reflections so we're going to turn off the Diffuse. And go down to reflection and turn off the Reflection. Now with the face still selected let's go up to Select Inverse. And then we'll right click the, again, and assign another material. And we'll just grab another AI standard. And for this…

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