From the course: Motion Graphic Design: Composition

Unlock this course with a free trial

Join today to access over 22,600 courses taught by industry experts.

Adding depth to 3D objects with shading

Adding depth to 3D objects with shading

From the course: Motion Graphic Design: Composition

Adding depth to 3D objects with shading

- [Angie] So there are two ways of adding depth to a 3D layer so that you can see the 3D-ness. One would be to add lights, but I don't really want to add lights, because I want it to a have a flat, kind of shaded look. So what we're going to do instead is we're going to add different materials to different faces. So if we double click the scissors layer, come back in here again, what we're going to do is open up this layer, first of all. We're going to close our geometry options, and you'll notice that under contents, there's an add button. In here, you can add different colors to the front side, bevel, back of your object. Now, one little caveat to note is that if you have multiple groups like we have here and you try and add one of these, you will get a warning. So if I try and add a color to that, it's telling me that you can't add it to multiple groups. So a workaround is to add a new group and then add those groups to it so you've just got one single group. So add a new group…

Contents