Join Ran Ben Avraham for an in-depth discussion in this video Adding Puppet tool handles, part of After Effects: Bouncing Animated 3D Sphere.
- [Instructor] When our sphere will stretch,…I would like it to have a more of a rubbery nature.…I would like it to gain more mass on one end…and less on the other.…And while it reaches its full stretching ability,…we should see gravity pulling down a little…on the middle section.…To achieve all of this we'll need to use the Puppet Tool.…First, let's go back to 3D_Sphere comp.…We can close the timing up here.…
Now, let's create a new solid into a y…and the color doesn't really matter.…We'll name it Puppet_Tool_Aid.…Okay.…And now let set its opacity to 50%.…So, I'll hit T to reveal the opacity and set it to 50%.…(clicking)…Now, let's go back to the main composition.…The reason we've crated the Puppet Tool aid layer…is that the Puppet Tool is taking the alpha channel…in consideration.…
So, that is to say that if we'll try to create…a Puppet Tool pin in a transparent area,…such as one of the corners or above the sphere,…we won't be able to create a Puppet Tool pin…in that position.…And sometimes we might need a Puppet Tool in…
This is a project-based learning experience. Each step of the process is rich with object lessons that are applicable to the variations that a motion design and compositing artist will face in the real world.
- Creating a sphere
- Adding reflections and color correction
- Creating squash and stretch animation
- Expression linking a sphere's rotation properties
- Connecting a sphere to a position null
- The bounce-decay-stop expression
- Animating the position and rotation
- Animating the sphere color map
- Creating an automated shadow