Join Rob Garrott for an in-depth discussion in this video 014 Creating a smooth camera orbit using parenting, part of Design in Motion.
Hi Rob Garrott here and welcome to Design in Motion, the weekly series where we…explore important fundamentals in the world of motion graphics.…After Effects has a really interesting set of tools for designing and animating…3D layers, but the camera can be a bit difficult to use.…But thanks to parenting,…we can cerate a camera set up that's both easy to use and flexible too. Let's get started.…Here in After Effects, I've already got an animation setup and I want to show…you what it looks like. I'm going to RAM preview this.…This type of move is very, very difficult to do with an existing After Effects camera.…
The type appears to drop in the frame but really what's happening is the…camera is backing up from the type and then the camera is orbiting smoothly…around the type and with the existing camera in After Effects, this move is really hard to do.…So before we build this move let's talk a little bit about how the camera…behaves in After Effects.…I'm going to go over here to a example scene I have and I've got two cameras in…
- Communicating emotion using color correction
- Using expressions to control animation
- Rendering type in a seamless environment
- Doing more with less in the After Effects render queue
- Creating bouncing animated type using dynamics
- Creating realism with Global illumination
- Working with Xrefs to simplify the workflow
Skill Level Intermediate
Design in Motion
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