Join Rob Garrott for an in-depth discussion in this video 005 Creating a camera shake rig, part of Design in Motion.
Hi! Rob Garrott here and welcome to Design in Motion, the weekly series where we…explore important fundamentals in the world of motion graphics.…In the real world, a camera is a physical object, and it's subject to the same…rules as you or I, but in 3D, that's not the case.…In order to make our animations feel more impactful and realistic, sometimes we…need add in those realistic phenomena like camera shake.…I am going to show you how to build a very simple camera rig that will give your…animations a lot more realism. Let's take a look.…This is the effect we are going to be creating in CINEMA 4D.…
Let me hit Play here. Boom!…I love how that ball impacts the type, blows it away.…The thing that really sells this effect though is the camera shake.…We want to build a rig that's going to allow us to control that camera…shake with keyframes.…Let's move over to the start file and I will show you how that's done.…The camera rig that I have set up here is just a simple camera parent, null…object with a camera underneath it and we are looking through that camera right now.…
- Communicating emotion using color correction
- Using expressions to control animation
- Rendering type in a seamless environment
- Doing more with less in the After Effects render queue
- Creating bouncing animated type using dynamics
- Creating realism with Global illumination
- Working with Xrefs to simplify the workflow
Skill Level Intermediate
After Effects CS5.5 New Featureswith Mark Christiansen1h 42m Intermediate
After Effects CS5 Essential Trainingwith Chad Perkins8h 39m Beginner
Design in Motion
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