Creating Animated Characters in After Effects

with George Maestri
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Creating Animated Characters in After Effects
Video duration: 0s 3h 53m Intermediate

Viewers:

Learn to create and animate highly controllable characters using After Effects. In this course, author George Maestri covers every step on the way, from designing the characters in Photoshop or Illustrator, or drawing them straight from After Effects; assembling characters with hierarchies; making realistic deformations with the Puppet tool; automating rigs with expressions; creating realistic head turns; and showing advanced techniques such as using null objects as bones. Finally, the course shows how to perform a basic animation with the character and ensure the rig works correctly.

Topics include:
  • Importing Illustrator or Photoshop files into After Effects
  • Animating shapes
  • Organizing scenes with null layers
  • Working with the Puppet tool
  • Creating replacement animation using time remapping
  • Automating head turns
  • Creating a master control node with Expression Controls effects
  • Setting up a scene for animation
  • Animating dialogue
Subject:
3D + Animation
Software:
After Effects
Author:

Welcome

- [Voiceover] Hi I'm George Maestri and welcome to Creating Animated Characters in After Effects. In this course, we're going to show you how to build and rig characters for professional animation. So we're going to first start off with how to design characters, how to build them in Photoshop, Illustrator, as well as how to draw characters and character parts in After Effects. After that we're going to start tying the characters together, using hierarchies, and we're going to get into After Effect's puppet tool, which allows you to deform a character realistically.

We're going to get into things like replacement animation for lip sync and blinks, and then we're going to get pretty deep into head turns. After that we're going to automate our rigs with expressions. We're going to learn how to move mouths with a head turn. We're also going to do the same thing for blinks. And we're going to use no objects combined with expressions to create a bone system that works with the puppet tool. And finally, we're going to do a little bit of animation just to make sure that our deluxe rig works.

So, hope you enjoy this course. And let's get started with Creating Animated Characters in After Effects.

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