After Effects CS5.5 New Creative Techniques
This course highlights some of the most exciting features in the latest release. These include enhanced 3D lights, cameras, and effects; the Warp Stabilizer; new stereoscopic tools; and the simplified audio workflow between Audition and After Effects. The course also includes bonus tips, "Tweaks for Geeks," on working more efficiently in After Effects, including searching, sorting, saving, and more.
After Effects CS5.5 New Creative Techniques was created and produced by Trish and Chris Meyer. We are honored to host their material in the lynda.com Online Training Library®.
- Adjusting the parameters in Warp Stabilizer
- Creating orbiting camera rigs
- Using the Camera Lens Blur effect
- Understanding focus and convergence
- Processing audio dynamically
(bass guitar and drums) Hi, I'm Chris Meyer of Crish Design and welcome to After Effects CS5.5 New Creative Techniques. Now don't be fooled by the point five into thinking this a release you can just ignore. There are a lot of significant new features, both for after effects and motion graphics artists. For example, there's a brand new warp stabilizer which can remove or smooth out counter-movement in a shot. There's significant updates to 3D Cameras and Lights.
There's a brand new stereoscopic 3D rig. And a lot of other nice little tools, like an orbit camera node tool, new expression controllers, new ways of sorting for information, the ability to read source time code from your footage. A lot of nice little things like that. For those who had the suite version, such as production premium or master collection, you'll also find Adobe Audition for both Mac and Windows. This is an industrial strength audio editing program and worth including in our workflow. Now normally my goal in these creative techniques courses is just to give the lay of the land of the new features and idea of how you might put them to use.
So you can decide whether or not you want to upgrade, and if you do upgrade, so you can hit the ground running. However, I do know that some of you like to work along on your own computer you're learning a new feature. Therefore, as a starting point for all these examples I'm going to be using example files out of "Creating Motion Graphics" fifth edition for CS5. If you have a copy, I'm going to be calling out the example file number and the composition number I'm in so you can work along with me. Well, enough talking, there's a lot of fun stuff in this program and I want to show you how you can put them to use and use them effectively. So let's dive in and have some fun.
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