After Effects CS5.5 New Creative Techniques

with Chris Meyer
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After Effects CS5.5 New Creative Techniques
Video duration: 0s 1h 58m Intermediate

Viewers:

This course highlights some of the most exciting features in the latest release. These include enhanced 3D lights, cameras, and effects; the Warp Stabilizer; new stereoscopic tools; and the simplified audio workflow between Audition and After Effects. The course also includes bonus tips, "Tweaks for Geeks," on working more efficiently in After Effects, including searching, sorting, saving, and more.

After Effects CS5.5 New Creative Techniques was created and produced by Trish and Chris Meyer. We are honored to host their material in the lynda.com Online Training Library®.

Topics include:
  • Adjusting the parameters in Warp Stabilizer
  • Creating orbiting camera rigs
  • Using the Camera Lens Blur effect
  • Understanding focus and convergence
  • Processing audio dynamically
Subject:
Video
Software:
After Effects
Author:

Welcome

Hi! I'm Chris Meyer of Crish Design and welcome to After Effects CS5.5 New Creative Techniques. Now don't be fooled by the .5, into thinking this is a release you can just ignore. There are a lot of significant new features both for visual effects and motion graphics artists. For example there is a brand-new Warp Stabilizer, which can remove or smooth out camera movement in a shot. There are significant updates to 3D cameras and lights. There is a brand-new stereoscopic 3D rig and a lot of other nice little tools like an Orbit Camera tool, new expression controllers, new ways of sorting for information, the ability to read source timecode from your footage, a lot of nice little things like that.

For those with a suite version, such as Production Premium or Master Collection, you'll also find Adobe Audition for both Mac and Windows. This is an industrial-strength audio editing program and worth including in your workflow. Now normally my goal in these Creative Techniques courses it just to give you the lay of the land of the new features and an idea of how you might put them to use. So you can decide when you want to upgrade and if you do upgrade, so that you can hit the ground running. However, I do know some of you like to work along on your own computer when you're learning a new features. Therefore as a starting point for all of these examples, I'm going to use example files out of Creating Motion Graphics (5th Edition) for CS5.

If you have a copy I'm going to be calling out the example file number and the composition number I am in, so you can work along with me. Well enough talking. There is a lot of fun stuff in this program and I want to show you how you can put them to use and use them effectively, so let's dive in and have some fun.

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