In this video, Ronnie shares how to customize the user interface in Affinity Designer for UI/UX design development.
- [Instructor] Affinity Designer's UI, by default, is set up to accommodate the majority of creative projects, right out of the box. But you don't necessarily need them all and there are a few things you can do to optimize your workspace. In this video, I'm going to show you the ways I like to set up my work environment, so that the tools and the panels I most use during UI and UX design processes, is front and center. Now if we go over here to the top in the menu bar area, not in the menu, but in the menu bar, right here and right-click, go to customize toolbar, what you'll notice is all these little graphical icons of functions that you can actually apply and add to this menu bar.
Now, these little things here are spacers, they're flexible spacers. So you can take them and move things around and kind of break up groups of tools that you would like to use. Now I'm okay with the default settings that I have here, but there are a few things that I don't use. So I'm going to go ahead and pull out the synchronize settings and I'm going to pull out this move back one, move to front. I use shortcut keys for those kind of things. And if I wanted to add something from this list, all I need to do is go here and just drop it in.
So I don't use this, I'm going to take that out. I also have a copy of it right here. And for any reason, if I ever wanted to set this back to default, all I have to do is take this and drag that here and it'll set it back to default if you mess this up or you just wanted to go back to the default. So that's pretty much how that works. So I'm going to go ahead and say done. Now let's take a look at the tools. The tools right here on the left-hand side.
There are a few tools that I may want to edit there and I'm going to show you where you could do that. If you go to view, scroll all the way down to customize tools, you're presented with this window. It's very similar to the other one that was up at the top right. And one thing that you may be used to is having the color swatches on the left-hand side. Now there isn't an option there, but I'm going to show you a little tip to bring those back. If you actually set the columns to two and you say close, now these swatches are available here.
So you have your fill and your stroke. So let's go back and go to view and customize tools. Now let's take a look at a couple of other things here. Now, I'm pretty okay with the settings that we have here. Let's just say that I wanted to add the text frame tool here, I could actually add that there. And if I wanted to remove any one of these objects, for instance, the cropping tool, I might drop it out of there. I could also add the cropping tool back just by dragging it and dropping it here.
And if I wanted to kind of break up and divide these items, I could actually take one of these little line spacers and drop that in there, if you wanted to kind of break up your tool set. So that's customizing tools. I'm going to leave that the way that it is and if I'm unhappy with what I've done, I could always go down here and hit reset. Okay, so let's take a look at some of the pallets. Now, by default, we have the color, the swatch and the stroke and brush. Most likely, I'm not going to use the brushes for UI and UX design.
There may be some cases where somebody may use it, I'm not going to use it, so I'm going to go ahead and drag that out and just close it. The other option to bring that back would be to go here and then I could actually go to brushes and check it. I could also uncheck and check things right here, to remove them or add them as well. But I'm going to do it manually right here, so you guys can see exactly what I'm doing. Effects, I actually add my effects through the layers panel at the bottom, right here. So I really don't use the effects panel, you may use it, but I don't.
So I'm going to get rid of that and just close that out. Styles I use, text styles is something that's recently been added. So be happy about that, so now you can create text styles, so I'll leave that there. The transform history and navigator are fine. I'm fine with all those things, I may add a couple more features that aren't very apparent right here. So first I'm going to drag out the layers, because I like to see my whole list layer.
Being in that little small window is kind of cramped for me, so I like to just take it and dock it by dragging it and letting it go right here. Let's take another look at some other studio panels here that I'd like to add. If you go up to view, studio and we scroll on down, you'll see that there's a whole bunch of other options that haven't been added. So what I'll do is add constraints, so that's one that I like to use. And then the other one that I'd like to add, let's see, studio, and let's go down to symbols.
That's another one that I'll use. And also, if we go to view, studio, there's one more that I'd like to add, assets. So now we have our assets, we have our symbol and constraints. Those, by default, were not added because they are tools that may necessarily not be used for most other applications, but are very useful and standard for UI and UX design. The last thing that I'd like to cover is the snapping.
Up here there's a couple of options. There is move by whole pixels, remember we want to keep things in whole pixels when we're designing. And also force pixel alignment, so it'll force it, so you're not at one point something, a pixel alignment, if it's 1.5 it'll move it over to two or if it's 1.2 it'll move it to one. It'll make sure that everything snaps to whole pixels on the grid. If you go over here to the snap on and snap off settings, the snapping is off, make sure that's enabled.
And, by default, there's some presets that you can actually set up for UI design and UX design. And if you go here, UI design and it sets up a few, by default, for you. And if there are some other ones that you like to use, you can always check and uncheck them here. See this move whole pixel, that option is actually right up at top, because that's one that's used regularly. And so those are your snapping settings.
Now your interface is all set up for UI and UX design. You have all the pallets that you need to use, that you would use regularly. And you're ready to go and start creating your design.
- Setting up your workspace
- Creating new documents
- Using artboards
- Creating a wireframe or mockup
- Creating UI assets
- Exporting for prototyping